You picked up your first DSLR four years ago. What inspired you to start expressing yourself through photography?
I never got to travel until my mid twenties and so the moment I began exploring new places, the more hooked I became on photography. I started with a smartphone and would take pictures of everything and anything. Initial visits to London and Paris got me interested in architecture and geometry which helped train my eye for composition. A visit to Tokyo in 2014 made me fall in love with street photography and I returned a year later equipped with my first DSLR.
What I enjoy most about photography is the ability to quickly change your perspective on the spot – getting closer or further away from a subject or capturing something in the opposite direction. I would highly recommend it to anybody who feels the need to be creative again.
How do you feel your background in video game design has informed your work as a photographer?
Working as an art director in video games taught me a lot about how to develop styles through visual identities. As I became interested in photography, I began to lean on my artistic background and experiment with things such as colour and worked towards developing a style for my own photography for fun.
It has been a journey that has always had close ties back to video games and even connected me with game director Hideo Kojima who discovered me through my photography – he was then kind enough to write the foreword for TO:KY:OO.
I now find myself in a position where my photography is informing new ideas for video games I wish to create in the future.